Early War North Africa and Mediterranean Tournament

Tournament: 3 Game, Early War Format (Friday)

Points: 1200 points

Missions: Each round a randomly selected mission from the mission type listed on the schedule will be determined prior to the start of the round. The judges will have three bags each containing one chip for every mission under each mission type. One bag will contain all the Fair Fight missions, one bag will contain all the Mobile Battle missions and one bag will contain all the Defensive Battle missions. Each round the judge will draw a mission chip from the respective bag to determine which mission will be played.

Tournament schedule:

Friday
Registration: 1400-1500
Game 1: Fair Fight 1500-1700
Dinner: 1700-1800
Game 2: Mobile Battle 1800-2000
Break: 2000-2030
Game 3: Defensive Battle 2030-2230
Break and Awards: 2230-2300

Rules and Regulations for National Tournaments:

  • All armies must be fully painted. Any miniatures not fully painted will be pulled from the table prior to starting the tournament.
  • We will also attempt to match up Axis vs. Allies whenever possible but do not expect every game to work out historically. We may not have an even number of Axis and Allies.
  • For the first game we will attempt to avoid matching up same club members.
  • Players are responsible for monitoring the time and the judges will announce time intervals throughout the tournament. A true act of sportsmanship is not starting a new turn if both players will not be able to finish that turn. The game should be called if both players cannot finish their turn and the results should be calculated.
  • When time is called the game must immediately end regardless of the action taking place in the game. New turns cannot be started even if starting a new turn would award an immediate victory or cause a player to make a company morale check.
  • If two fortified companies face each other then they will play the No Man’s Land Mission.

EARLY WAR
Please refer to the following list of books.

  • Hellfire and Back
  • Burning Empire
  • Army Lists must be submitted no later than Monday, October 15th, 2012. Army lists must be submitted to USNationals@battlefront.co.nz

on the generic army list excel spreadsheet located on the Flames of War website or Easy Army and include the following information:

  • Put “Warstore Weekend Early War Army List” in the subject of the email.
  • Player’s full name
  • Player’s email address
  • Club name (if applicable)
  • Army list being used (For example: German Schutzenkompanie)
  • Book or website reference (For example: Burning Empires)
  • Type of company (Tank, mechanized, infantry)

Scoring:

Here is the scoring breakdown we will use for this Tournament

Generalship: 80%
Sporting Play: 20%
Draw Match-ups Ranking
Historical Axis vs. Allies
Victory points
Generalship Scoring
Victory Points + Wins

Awards:

This is a qualifying event and will offer qualifying spots for the 2013 season.

Awards will be given for the following:

  • Best General
  • Best Allied Player
  • Best Axis Player
  • Best Sport

Mid War North Africa Themed Tournament

Tournament: 3 Game, Mid War Format (Saturday)

Points: 1500 points

Missions: Each round a randomly selected mission from the mission type listed on the schedule will be determined prior to the start of the round. The judges will have three bags each containing one chip for every mission under each mission type. One bag will contain all the Fair Fight missions, one bag will contain all the Mobile Battle missions and one bag will contain all the Defensive Battle missions. Each round the judge will draw a mission chip from the respective bag to determine which mission will be played.

Tournament schedule

Registration: 0900-1000
Game 1: Fair Fight: 1000-1230
Lunch: 1230-1330
Game 2: Mobile Battle: 1330-1530
Break: 1530-1600
Game 3: Defensive Battle: 1600-1830
Break and Awards: 1830-1900

Rules and Regulations for National Tournaments

  • All armies must be fully painted. Any miniatures not fully painted will be pulled from the table prior to starting the tournament.
  • We will also attempt to match up Axis vs. Allies whenever possible but do not expect every game to work out historically. We may not have an even number of Axis and Allies.
  • For the first game we will attempt to avoid matching up same club members.
  • Players are responsible for monitoring the time and the judges will announce time intervals throughout the tournament. A true act of sportsmanship is not starting a new turn if both players will not be able to finish that turn. The game should be called if both players cannot finish their turn and the results should be calculated.
  • When time is called the game must immediately end regardless of the action taking place in the game. New turns cannot be started even if starting a new turn would award an immediate victory or cause a player to make a company morale check.
  • If two fortified companies face each other then they will play the No Man’s Land Mission.

MID WAR

  • Please refer to the following list of books, PDFs and website articles for legal armies.
  • North Africa
  • Army lists available on the Flames of War website listed under Official 1942-43 only if those companies fought in North Africa. (This does not include any army lists currently ‘Under Review’.)
  • Army Lists must be submitted no later than Monday, October 15, 2012. Army lists must be submitted to USNationals@battlefront.co.nz on the generic army list excel spreadsheet located on the Flames of War website or Easy Army and include the following information:
  • Put “Warstore Weekend Mid War Army List” in the subject of the email
  • Player’s full name
  • Player’s email address
  • Club name (if applicable)
  • Army list being used (For example: German Panzerkompanie
  • Book or website reference (For example: North Africa)
  • Type of company (Tank, mechanized, infantry)

Scoring:

Here is the scoring breakdown we will use for this Tournament

Generalship: 80%
Sporting Play: 20%

Draw Match-ups Ranking

  • Historical Axis vs. Allies
  • Victory points

Generalship Scoring

  • Victory Points + Wins

Awards:

This is a qualifying event and will offer qualifying spots for the 2013 season.

Awards will be given for the following:

  • Best General
  • Best Allied Player
  • Best Axis Player
  • Best Sport

Late War Mediterranean Themed Tournament

Tournament: 3 Game, Late War Format (Sunday)
Points: 1500 points
Missions: Each round a randomly selected mission from the mission type listed on the schedule will be determined prior to the start of the round. The judges will have three bags each containing one chip for every mission under each mission type. One bag will contain all the Fair Fight missions, one bag will contain all the Mobile Battle missions and one bag will contain all the Defensive Battle missions. Each round the judge will draw a mission chip from the respective bag to determine which mission will be played.

Tournament schedule

  • Registration: 0800-0900
  • Game 1 Fair Fight: 0900-1130
  • Lunch: 1130-1230
  • Game 2 Mobile Battle: 1230-1500
  • Break: 1500-1530
  • Game 3 Defensive Battle: 1530-1800
  • Break and Awards: 1800-1830

Rules and Regulations for National Tournaments

  • All armies must be fully painted. Any miniatures not fully painted will be pulled from the table prior to starting the tournament.
  • We will also attempt to match up Axis vs. Allies whenever possible but do not expect every game to work out historically. We may not have an even number of Axis and Allies.
  • For the first game we will attempt to avoid matching up same club members.
  • Players are responsible for monitoring the time and the judges will announce time intervals throughout the tournament. A true act of sportsmanship is not starting a new turn if both players will not be able to finish that turn. The game should be called if both players cannot finish their turn and the results should be calculated.
  • When time is called the game must immediately end regardless of the action taking place in the game. New turns cannot be started even if starting a new turn would award an immediate victory or cause a player to make a company morale check.
  • If two fortified companies face each other then they will play the No Man’s Land Mission.

LATE WAR
Army Lists must be submitted no later than Monday, October 15th, 2012. Army lists must be submitted to USNationals@battlefront.co.nz on the generic army list excel spreadsheet located on the Flames of War website or Easy Army and include the following information:
Put “Warstore Weekend Late War Army List” in the subject of the email

  • Player’s full name
  • Player’s email address
  • Club name (if applicable)
  • Army list being used (For example: Fallschirmjagerkompanie)
  • Book or website reference (For example: Cassino)
  • Type of company (Tank, mechanized, infantry)
  • Please refer to the following list of books, PDFs and website articles for legal armies.
  • Dogs and Devils
  • Cassino
  • Army lists available on the Flames of War website listed under Official 1944-45 if those companies fought in Italy . (This does not include any army lists currently ‘Under Review’.)

Scoring:

Here is the scoring breakdown we will use for this Tournament

  • Generalship: 80%
  • Sporting Play: 20%

Draw Match-ups Ranking

  • Historical Axis vs. Allies
  • Victory points

Generalship Scoring

  • Victory Points + Wins

Awards:

This is a qualifying event and will offer qualifying spots for the 2013 season.

Awards will be given for the following:

  • Best General
  • Best Allied Player
  • Best Axis Player
  • Best Sport